
On October 29, 2019, Nighthawk Interactive and Digital Eclipse re-released the Genesis, Game Boy, and Super Game Boy (for the Super Nintendo) versions of Aladdin alongside The Lion King (in its various versions for the same platforms and the Super Nintendo) as part of an HD compilation called Disney Classic Games: Aladdin and the Lion King. Nintendo was particularly envious at the sales of this version its massive success and novel use of pre-rendered animation as sprites led them to form a partnership with Rare that would ultimately result in Donkey Kong Country.

To put this in perspective, the fourth best selling Genesis game, NBA Jam, only sold a little under 2 million units. Overall, it was a smash hit-the Genesis version in particular sold 4 million copies total, making it the third best selling Genesis game behind Sonic the Hedgehog (20 million) and Sonic the Hedgehog 2 (6 million). a soundtrack by Tommy Tallarico, and was put together by the same team, helmed by designer David Perry, that would eventually form Shiny Interactive and create titles such as Earthworm Jim. While its Super Nintendo counterpart was no slouch either, the Virgin Games title boasted fluid animation straight from Disney's own animators, note the directors of Aladdin, John Musker and Ron Clements, and their boss, studio chairman Jeffrey Katzenberg, among others, were credited in a "Special Thanks" credit for the game's closing, and Katzenberg promoted the game alongside Sega's promotions of Sonic the Hedgehog 3 and Sonic & Knuckles.

Capcom created a different Aladdin platformer for the SNES, while Sega released a still different Aladdin game for its 8-bit systems. This Aladdin game, in which Aladdin wields a scimitar, was released for the Sega Genesis, PC, Amiga, Nintendo Entertainment System, Game Boy (with Super Game Boy enhancements on the Super Nintendo Entertainment System), and Game Boy Color. A Platform Game based on Disney's Aladdin, released by Virgin Games (later known as Virgin Interactive Entertainment) in 1993.
